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  • Zargarik is still recovering after losing most of its lands in a revolution. It is said that their government is reforming.
  • The Etingnean Empire got a new ruler after the old Emperor retired. Empress Estal's coronation ceremony will begin in a few days.
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    Digimon: Kids in America!

    [align=center] Home | Plot | Link Back[/align]
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  4. Gota

    Bring back the goods

    A smuggling ring wanted to deliver something to a client in Meshaven. However, the delivery person went missing and now it is believed that they just stole the delivery and kept it for themselves. Whether that is true or not doesn't matter - find them and bring the delivery back. Kill the delivery person if necessary.
  5. Guest

    Final Chance Weyr

    Final Chance Weyr Home - History - Dragons - Whers - Availability At the start of a long Interval, a virulent disease breaks out among dragonkin. While three of every four infected whers eventually recover, the disease is fatal for dragons and flits without exception. Highly contagious through breath, and able to be transferred among dragonkin by humans too, quarantine is entirely ineffective. It soon becomes clear that dragons will imminently go extinct, and a radical plan is devised to avert this. Three gravid queens will go forward in time, laying there eggs in a time when, it is assumed, the disease will have died out. As the long Interval draws to a close, a patrol of whers hears a desperate cry for help from three queen dragons - but dragons have been believed extinct for almost 400 Turns. The whers and their handlers arrive to three clutches worth of dragon eggs, but the mother golds are gone, for if they stayed they would surely infect their offspring with the fatal disease. The handlers quickly erect a Weyr around the eggs, scrambling to assemble substantial candidates, and remain to usher in and guide the new generation of dragons. Now the dragons have hatched, but while some are healthy, there are many abnormalities among them - strange colours, deformities, peculiar congenital illnesses - will these dragons be able to fight Thread, expected in just six Turns’ time? And will Pern accept them?? Across the continent, at Fort Hold, purists smart at the thought of dragons under wher control; what will this discord mean for Pern? Features * Follow the revival of the dragon population from scratch * Five non-canon dragon ranks with more potentially to come * All female dragonkin able to clutch * A strong emphasis on wher handlers * Several high-rankers available * Wher hatching currently underway * New and player-involved plots are on the horizon * Brand new points store, with exciting new things to purchase * Character creation bonus in effect
  6. site rules // the guidebook // requests // advertisting
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    Affiliate with us!

    Hello! Arkenstone is currently affiliated with you but unfortunately we are having to close. We wanted to give you a heads up so you could remove our button!
  8. home — premise — face claims — discord
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    Order of the Obsidian Ink

    Rules | Site Plot | Timeline | FAQs | Want Ads | Canons Order of the Obsidian Ink is a 3/3/3 mature premium panfandom board loosely based in the Inkheart and Into the Badlands fandoms and takes place around 550 years in a dystopian future. The main board plots revolve around two groups, The Order of the Obsidian Ink and The Ascended who are at odds over how the world should be since the wars and natural disasters that ravaged the earth. Don't know anything about either of those fandoms? That's perfectly fine, the board's framework is loosely based out of them, but the present-day plots are completely AU. Not interested in joining either of these groups with your characters? That's fine! There is an entire world to explore, we encourage people to spread out and grow your own plots, start your own groups. Think of us like your roleplay fairy godmothers, if you can dream it, we want to help you find a way for it to be realised. There are very few restricted fandoms and character types. We have a loose 150-word count in the main areas, but we also offer a comms and rapid-fire area for people more comfortable with shorter posts and a faster pace. Any questions feel free to pop in cbox or hop over to our discord server that can be found here!
  10. Gota

    Mercenary sponsoring

    A mercenary could be built but since it would not be a building owned by the country, the mercenaries have to pay for it themselves. There is a mission that could bring in enough money to construct the camp and which can only be taken by mercenaries. Or rather - missions. The group that attempts this will have to choose a sponsor which can lead to a different mission depending on the client. It is only possible to choose one since the others will hire different mercenaries after you choose one. Visganro: A great power of Monoria with ridiculous amounts of money that is seen as a haven for mercenaries looking for work since their main force consists of mercenaries. It is hard to say what their mission would be. Zacez: A great power that is highly democratic but hates Non-Eophrims. A mission from them could entail to hunt some of them but it could be something else. The Etingnean Empire: An empire that has existed for hundreds of years and is still slowly expanding. They had a change in rulership recently so there are some regions with a bit more unrest than usual that might need a control check to see if no rebels are gathering. Kurhkas: Kurhkas is a stratocracy - led by the military - that split off the Atypian Empire in the past to become its own country. They have recently gotten into colonization and might prefer to use foreigners to scout out islands to keep their main force home.
  11. Fortune, New England: One of the most haunted places in the North East. A reputation well earned, inked in the blood of all the missing people and gruesome murders that plague the town. Its own unique pestilence. What no one knows is that not-too-far beyond the town’s reach, nestled into the woods is a magically protected place known as Tzarah. A town of demons, witches, werewolves, vampires–monsters. Creatures of nightmares. Behind the magical gates, they partake in all sorts of unsavory acts, varying in depravity from the illicit to the unconscionable. It’s a lesson hard-learned, but eventually, everyone comes to understand. Nothing good happens in Fortune, New England. -------------- What Lies Beyond is an 18+ Jcink Premium, member-driven site. We have a friendly, active member base, host seasonal and random events and have limited activity requirements. We've been open for a year, and are still going strong! Index - Basic Information - Wanted Ads - Advertisements - Discord
  12. Home | Rules | Plot | Family Tree | Map | Advertise Whether you are heartbroken or relieved at the lack of Game of Thrones episodes to look forward to, Westeros is eager to welcome you again. This time on your terms. Join us and play a part in creating your own adventures in an alternate universe as an entirely new and fresh roster of characters battles for the Iron Throne. The forum encourages creativity while offering a thematic site-based plot to weave into your stories. A writing focused venture with a simple and reliable dice-roll based feature to resolve any in-character conflicts. Think David and Dan, replaced by Dungeons and Dragons.
  13. NO WORD COUNT - PREMIUM JCINK - CHARACTER DRIVEN - HISTORICAL --ENTER--[/align]
  14. There have been quite a lot of updates recently, some bigger than others but all of them should pose to be interesting. First off, the starting place has been changed to a new country called Kowarik. The interesting thing about Kowarik is that it recently got out of a revolution and has yet to find its identity as a country. It also has a small town capital since it was in a part of the old country that was not too developed. As such, most of its development will depend on players - and every character can have an influence on that, like how the existence of Wui, a cook, allows a restaurant to be build which can define the country's cuisine in the future. It is also a direct democracy and every person has a right to vote on important matters which can shape the political views of the country. The Etingnean Empire is still around and will be re-added at a later point in time. Another new thing are customizable Essence Weapons. These should only be used by players that want to invest the time and effort but can help you to make a weapon unique to you, adding minor abilities, Techniques and more to them. This also comes with the new Customizer Aptitude who can have two active customized weapons with them and also has a slight Technique fuel cost reduction. Simulgis have been re-added and have a new ability that allows them to see Essence flows and anything related to them which can be more useful than you might think at first. That's it for this update, let's hope Kowarik can help this place to finally lift up.
  15. JACFC HOME ϟ PHILOSPHY ϟ CONCEPT ϟ RULES ϟ APP ϟ AD FORUM Canonless Potter Roleplay ϟ No Word Count ϟ Jcink Premium ϟ Active 14+ Years We solemnly swear that we are up to no good. JOIN THE MISCHIEF!
  16. Gota

    Choosing a project #1

    The funds when this vote was created were at 3.
  17. Gota

    Pacifists

    Peaceful people that believe that every conflict can be solved without violence. They are against an expensive military and would rather solve problems with diplomacy, even if the other side does not seem too friendly at first. Pacifists also think that funds should benefit society and that putting money into the military would be a waste, like money that could have gone into healthcare or the infrastructure. However, their peaceful demeanor makes them mostly useless when the other side cannot be swayed with words and is keen on attacking no matter what although there are a few pacifists believing that putting some funds into a defensive military would not be bad. They clash heavily with the militarists.
  18. Peaceful people that believe that every conflict can be solved without violence. They are against an expensive military and would rather solve problems with diplomacy, even if the other side does not seem too friendly at first. Pacifists also think that funds should benefit society and that putting money into the military would be a waste, like money that could have gone into healthcare or the infrastructure. However, their peaceful demeanor makes them mostly useless when the other side cannot be swayed with words and is keen on attacking no matter what although there are a few pacifists believing that putting some funds into a defensive military would not be bad. They clash heavily with the militarists. View full faction
  19. Gota

    Militarists

    A faction that believes in the righteousness of the military and that it should be okay to build up a standing army to protect yourself - and that also believes it is justified to attack others to secure your own position or beat them before they can become a threat. For them, most funds should flow into the military to increase both the offensive and defensive capabilities of the country, believing that only a strong army and navy can keep the country safe. Not all of them are aggressive expansionists, however, some genuinely think that it is better to be safe than sorry. They heavily clash with the pacifists.
  20. A faction that believes in the righteousness of the military and that it should be okay to build up a standing army to protect yourself - and that also believes it is justified to attack others to secure your own position or beat them before they can become a threat. For them, most funds should flow into the military to increase both the offensive and defensive capabilities of the country, believing that only a strong army and navy can keep the country safe. Not all of them are aggressive expansionists, however, some genuinely think that it is better to be safe than sorry. They heavily clash with the pacifists. View full faction
  21. Gota

    Libertarians

    People that value freedom and the will of the people above everything else. They were the leading power throughout the revolution and the ones that started it in the first place. As such, they usually have a lot of power, especially considering Kowarik is a direct democracy where all power lies with the people. Their most important values are freedom and independence. They will clash heavily with an authoritarian faction if one exists.
  22. People that value freedom and the will of the people above everything else. They were the leading power throughout the revolution and the ones that started it in the first place. As such, they usually have a lot of power, especially considering Kowarik is a direct democracy where all power lies with the people. Their most important values are freedom and independence. They will clash heavily with an authoritarian faction if one exists. View full faction
  23. Gota

    Simulgis

    Possible skin color: Normal colors Possible eye colors: All except white and black. Their eyes have a light glow to them and their eyeball is black instead of white. Possible hair colors: All Unique features: Just like Atmogis, their cheeks have a different color from the rest of their skin. However, while Atmogis have a different skin tone, Simulgis have it either be completely white or black. It is black for light-skinned and white for dark-skinned people. They also have the same color around their eyes in a circle. They have the same ears as Atmogis but without the different color of the inner ear. Atmogis and Simulgis are even closer related to each other than to other Post-Eophrim races.
  24. Kowarik is a relatively new country that is mostly shaped by the players, so you can be almost anything there and it will have an effect. However, there are still some roles that should be filled. They are not absolutely required to get things going but I'd still say that it would be good to have characters filling them around. - Politicians: Kowarik is a direct democracy, meaning that the population is the ruler. That also means the country is not ruled by a single person or party. However, there are still politicians around, mostly doing administrative work and representing the country abroad. They do not have any actual ruling power but are still important in the management of the country and the government building. - Grand General (x1 but there can be more regular generals): Every army needs a Grand General, this also holds true for Kowarik's. The army of the young democracy is still inexperienced and does not have much professionalism. Still, there should a Grand General around to guide the army and help improve Kowarik's military capabilities. Grand General can start with an Old Essence Weapon if not a Repudiator and is strong so players are not allowed to abuse this. - Grand Admiral (x1 but there can be more regular admirals): Just like the army needs a leader, the navy, too, needs a strong hand leading it, especially since Kowarik will require a strong navy to survive, seeing how they are on an island landmass that separates it from the rest of the continent. Grand Admiral can start with an Old Essence Weapon if not a Repudiator and is strong so players are not allowed to abuse this. - Captain of the guard (x1: While the army and navy are out there fighting enemies on the borders or outside the country, the guard is vital to keep the capital itself safe, catching criminals, preventing sabotage and upkeeping civil order. They may not be as numerous and strong as the army but they are still important and need a leader as well. This role can start with an Old Essence Weapon if not a Repudiator and is strong so players are not allowed to abuse this. - Civilians: The backbone of every civilization and country - the population. This includes the majority of the people, like entertainers, craftsmen, merchants, workers, and many many more. They are the key to progress Kowarik as a country and to develop the capital. Without them, no country could ever hope to get anywhere.
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    Absinthe - Victorian London

    Absinthe Home | The Plot | Site Canons | Advertising | Want ads ~Dark & Light Skin Available!~
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